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	<title>Andrew Benson</title>
	<link>http://pixlpa.com</link>
	<description></description>
	<lastBuildDate>Fri, 04 Dec 2009 21:58:40 +0000</lastBuildDate>
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	<item>
		<title>Pushing Pixels</title>
		<description>Back in March, 2009 I released some GLSL shaders for Jitter that allow you to perform distortions of an image based on Optical Flow.  I sort of came up with it on accident while trying to do something else, and getting distracted during my research. At the time I ...</description>
		<link>http://pixlpa.com/blog/pushing-pixels</link>
			</item>
	<item>
		<title>Until Every Shape Has Found Its City</title>
		<description>For the show "Disintegrations" at Johansson Projects (a two-person show with Sebastien Lapointe), I created "Until Every Shape Has Found Its City", a 3-projector site-specific, interactive video installation based on my "slorp" video-processing software instrument.  


 </description>
		<link>http://pixlpa.com/blog/until-every-shape-has-found-its-city</link>
			</item>
	<item>
		<title>Arduino SensorBox Firmware</title>
		<description>[caption id="attachment_214" align="alignright" width="424" caption="SensorBox"][/caption]While I'm a sort of reluctant Arduino user, I often use them for classes and workshops that I teach because they're pretty easy to get started with and cheap. Lately, I've been a bit disillusioned though with the firmware examples available for using the Arduino with ...</description>
		<link>http://pixlpa.com/blog/arduino-sensorbox-firmware</link>
			</item>
	<item>
		<title>of stones, moss, and other miscellaneous objects.</title>
		<description>[flash http://www.vimeo.com/moogaloop.swf?clip_id=1217232&#38;amp;server=www.vimeo.com&#38;amp;show_title=1&#38;amp;show_byline=1&#38;amp;show_portrait=0&#38;amp;color=&#38;amp;fullscreen=1]

This video was debuted as a looping video installation included in the Uncharted show at Hayes Valley Market, May 2008. </description>
		<link>http://pixlpa.com/blog/of-stones-moss-and-other-miscellaneous-objects</link>
			</item>
	<item>
		<title>sample accurate</title>
		<description>When working on various signal-based sequencing and playback projects, I have found that there are a couple of tasks that required objects that aren't available in the standard distribution of MSP objects.  I have put together a small collection of MaxMSP objects that perform some basic tasks that I ...</description>
		<link>http://pixlpa.com/blog/sample-accurate</link>
			</item>
	<item>
		<title>Jitter Night School</title>
		<description>My Contact Info
email: andrewb [at] cycling74 [dot] com
AIM screen-name: cloudmachine99

Course Outline:::
Jitter Night School 2007
Instructor: Andrew Benson

Course Outline:::

Day 1 :: Intro to Jitter, the Matrix, and Interaction
- Intro to Jitter features
- What is a matrix?
- Using the Jitter documentation (html ref-pages, help files, etc.)
- Jitter data flow
- Matrix as data container
- ...</description>
		<link>http://pixlpa.com/blog/cnmat</link>
			</item>
	<item>
		<title>&#8220;excavations&#8221; at johansson projects</title>
		<description>I will be in a show called "Excavations" at Johansson Projects Gallery in Oakland,CA.  The show opens May 12th, with a reception that evening and also another one on June 1st during the Oakland Art Murmur, 6-9pm.  The gallery will also be open Thurs.-Saturday, noon-6pm, during the rest ...</description>
		<link>http://pixlpa.com/blog/excavations-at-johansson-projects</link>
			</item>
	<item>
		<title>Joystick Hacking</title>
		<description>Today I posted an article over at Cycling74.com about using joysticks with MaxMSP.  Toward the end of the article, I discuss ways to alter the electronics of a USB joystick for custom controllers.
I had been meaning to write this piece for a long time, and I was assigned the ...</description>
		<link>http://pixlpa.com/blog/joystick-hacking</link>
			</item>
	<item>
		<title>Jitter Recipes and In-depth articles</title>
		<description>Since I've been working for Cycling '74, I've taken a bit of time out of my busy Support/Testing day to put together these "recipes" based on whatever interesting video trick I happened to be working on that week.  Many of these are proof-of-concept types of things, demonstrating that certain ...</description>
		<link>http://pixlpa.com/blog/jitter-recipes-and-in-depth-article</link>
			</item>
	<item>
		<title>spazkron control</title>
		<description>The spazkron control is a gestural, wearable performance instrument built around a hacked USB game controller and 2 piezo contact microphones, as well as a custom sound synthesis patch built in MaxMSP.

The most conspicuous aspect of the device is the pair of long wooden dowels that extend from the abdomen ...</description>
		<link>http://pixlpa.com/blog/spazkron-control</link>
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